I am struggling to find a way to deform a mesh using a spline.
There are tons of tutorials about splines, but they are not useful for what I want to do.
The effect I want to achieve is a long unique mesh with a spline with the same length and the possibility to deform the mesh with the spline.
Is it possible?
Have you seen this video? https://www.youtube.com/watch?v=972rDDjqOo4
Is this what you had in mind?
Yes! This is exactly what I want to do!! But there’s not a tutorial or some breakdown of it
I find it! Amazing.
The only problem is that it’s not working with materials, maybe uv?
Did you find a tutorial/explanation? Can you post a link?