Deform mesh with spline

I am struggling to find a way to deform a mesh using a spline.
There are tons of tutorials about splines, but they are not useful for what I want to do.
The effect I want to achieve is a long unique mesh with a spline with the same length and the possibility to deform the mesh with the spline.
Is it possible?

Thank you

you want to use a Spline Mesh Component, Blueprint Splines Content Examples | Unreal Engine Documentation

Have you seen this video?

Is this what you had in mind?

Yes! This is exactly what I want to do!! But there’s not a tutorial or some breakdown of it :frowning:

I find it! Amazing.
The only problem is that it’s not working with materials, maybe uv?

Did you find a tutorial/explanation? Can you post a link?