Deffered decal on a semi transparent material

Hey guys I am trying to get a blood deffered decal to show on my plastic material in my scene that im currently working on . Here is a picture of the scene itself

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And here is a picture of the material layout

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Or is there a way I can overlay blood inside the material? Any help would be greatly appreciated!

To overlay blood inside the material, you would create a second texture, throw some blood splatters on it, and then export it as-is (i.e. mostly transparent, but with blood).

Then you would use a Lerp node with the plastic as the base, the blood as the second input, and the blood’s alpha channel connected to Lerp’s alpha.

Or you could just put your blood stains directly on a duplicate of the original plastic diffuse texture you used.