Hey there.
I have encountered a problem with deffered decal materials. When a have a Deffered decal material and a glass material is within the same blueprint, the deffered decal material doesn´t work.
For the Deffered decal material i am using settings:
I will say though it appears that Dbuffer decals are just broken when used as a decal component in blueprint. It doesn’t matter if a translucent material is present or not.
I’m sorry to say this but at this time you may need to use decal actors instead.
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