Hi there, I’m having an issue where my decal actors are not showing up in Raytraced reflections, attached are the material render settings for the deferred decal, the settings for the decal actor and a screengrab of the issue.
You can see that in my reflective water material the decal fails to reflect, the reflection only shows the standard material on the mesh behind the decal, I’ve tried adjusting all settings I’ve found that could be related to no avail, and can’t find any other posts about this specifically.
This is in UE4.27.1 Any help or suggestions would be great, thanks!
The issue:
Deferred decal material settings:
Decal actor settings: