Defeat callout not showing

Summary

I’m working on a single-player game in UEFN and I’m struggling to get the defeat callout to display when the player loses. Currently, only the “Victory” message shows up, even when the player fails. I’d really appreciate any help to fix this so the defeat callout appears correctly.

Here’s my setup:

Devices:1 Trigger (set to activate the End Game Device)

1 End Game Device (configured to end the match and display win/lose conditions)

Island Settings:Game Winner Display Time set to 5 seconds

Issue: When the game ends due to a loss, the player still sees the “Victory” message instead of the “Defeat” callout.

I’ve confirmed the Game Winner Display Time is set to 5 seconds in the Island Settings and checked the End Game Device settings, but the defeat callout isn’t showing.
Is there a specific setting in the End Game Device or elsewhere I need to adjust to ensure the “Defeat” callout displays for a loss in single-player mode?
Could this be related to the trigger logic? Any step-by-step guidance or debugging tips would be greatly appreciated! Thanks for your support.

Best,

Luke

Please select what you are reporting on:

UEFN

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

set up a trigger that is connected to an end device to make sure player 2 wins.

Expected Result

A defeat for player 1 and a callout showing the defeat message

Observed Result

Victory callout is displayed

Platform(s)

PC