DefaultScalability.ini not applying in packaged build?

Hi there,

So I’ve added/modified the DefaultScalability.ini file to my projects Config folder to match the editor settings in Settings>Engine Scalability Settings.

However, the packaged build seems to ignore those settings and puts everything on ultra. In theory those settings should make my game look the same for my packaged build as they do in the editor, correct?

For example I’ve turned off shadows in the editor and DefaultScalability.ini.
When previewing they’re off.
However, in the packaged build shadows are on and are at the highest resolution.

Not sure if I’m doing something wrong, but any help would be much appreciated!
Here’s my DefaultScalability.ini file in-case anyone wants to take a look:

  • [ViewDistanceQuality@0]
    r.ViewDistanceScale 0.7

    [AntiAliasingQuality@2]
    r.PostProcessAAQuality 2

    [PostProcessQuality@3]
    r.MotionBlurQuality=4
    r.BlurGBuffer=-1
    r.AmbientOcclusionLevels=3
    r.AmbientOcclusionRadiusScale=1.0
    r.DepthOfFieldQuality=2
    r.RenderTargetPoolMin=400
    r.LensFlareQuality=2
    r.SceneColorFringeQuality=1
    r.EyeAdaptationQuality=2
    r.BloomQuality=5
    r.FastBlurThreshold=7
    r.Upscale.Quality=3
    r.Tonemapper.GrainQuantization=1

    [ShadowQuality@0]
    r.LightFunctionQuality=0
    r.ShadowQuality=0
    r.Shadow.CSM.MaxCascades=1
    r.Shadow.MaxResolution=512
    r.Shadow.RadiusThreshold=0.06
    r.Shadow.DistanceScale=0.6
    r.Shadow.CSM.TransitionScale=0

    [TextureQuality@1]
    r.Streaming.MipBias=1
    r.MaxAnisotropy=2
    r.Streaming.PoolSize=400

    [EffectsQuality@0]
    r.TranslucencyLightingVolumeDim=24
    r.RefractionQuality=0 r.SSR=0
    r.SceneColorFormat=3 r.DetailMode=0
    r.TranslucencyVolumeBlur=0
    r.MaterialQualityLevel=0

    [FoliageQuality@0]
    foliage.DensityScale=.25
    grass.DensityScale=.25][1]

,

If you are adding the scalability settings like this [documentation][1] suggests, then your customized scalability settings should work correctly.

I placed the scalability settings into a blank project with starter content and compared it to another new project that wasn’t modified and the shadows look lighter.

Here is an example:

With DefaultScalability.ini

Without DefaultScalability.ini