Default Oculus look direction.

Hello, I’m currently working on a small project for a game jam this weekend.

When I go fullscreen(and oculus view rotation takes over) the player view faces a different way than when I spawned.

Is there a quick way to set the “forward vector” or should I rotate my entire map?

Will post pics/vid of jam game when finished. :wink:

You have to select the right options, see this post, or search Google for “Follow HMD Orientation”