How would one recompile shaders for default material?
So far, Ctrl+Shift+. seems to ignore these, and unless you delete DDC or create new project, shader changes would have no effect on default mat.
It does not seem like intended behavior.
For anyone, bumping here through the search,
recompileshaders all
Will recompile default shaders too, unlike
recompileshaders changed
, which is bound to Ctrl+Shift+. key combo.