Default character goes through the ground

I was testing my map for ‘climable places’, when suddenly my character felt through the ground.
I am currently using the default blueprint 3rd person character, quickly made a Landscape and tested.

Also, as opposed to just waiting for it to be fixed in the next version, is there a known workaround?

I reproduced it and then made a gif, though it’s bigger than 524kb

#Is It a Landscape?

Landscapes have been having collision problems

So this is actually a known issue and I’ve not received any confirmation has been resolved


Yes, it’s a landscape, I forgot the name and assumed it was ‘Terrain’ when i first wrote the bug report.