This Unreal Engine plugin integrates Google AdMob for Android and iOS, and provides a complete solution for implementing and managing ad system in your mobile game using both Blueprints or C++. It’s a wrapper around the official Android and iOS Google Mobile Ads SDKs, and tries to resemble them as close as possible.
[FREE] Unreal Engine AdMob Plugin – Easy Android Ads Setup + Working Example
Hi
I’ve spent quite a lot of time getting Google AdMob working properly in Unreal Engine for Android, especially dealing with the Android/Gradle/SDK configuration and Unreal’s plugin system.
There are already paid AdMob plugins available, but I wanted to share my own working setup for free so other Unreal developers don’t have to spend money just to get basic AdMob integration working.