Hello,
I am trying to host dedicated servers on PlayFab.
Previously I was simply running the server build on a rented server, and it was properly recognized in Steam, I saw it in the server browser and I could join it in the live game, so everything is set up properly to work with Steam in my game.
Since I would love it to be more secure and scalable I started to use PlayFab to store the player data and host the multiplayer servers. The data storing and updating works properly, but the server hosting doesn’t.
I created the server build, zipped it and created a Build in PlayFab, based on this documentation:
On the VM I can see the logs of the server in the saved folder, and the Steam SDK is initialized properly, the initial server level is loaded and the Game Session gets created.
But I still don’t see the server in the server browser in Steam.
I have a few question about this:
Do I have to use PlayFab’s matchmaking to be able to connect to these servers?
Can I use the Advanced Sessions Plugin to simply connect to the server like when I was running the server on a simple rented Windows server?
What I want is to host servers on PlayFab and the players can look through the servers in an in-game server browser and connect to any of them, without the matchmaking feature. Is this possible or should I look for another server hosting option?
Any input is really appreciated.