I’m working on a project with one other team member. I have built a Dedicated Server using my windows 10 machine. It run and operates fully as expected on my machine, and if my other team member runs a PIE version of the game it connects to my server and shares the data no problem.
However, when he runs the server I’ve built on his Windows 11 machine, the server runs but it does not share the data/set the vars that come from the client to the server.
My assumption is that the server is working and it’s something with his local environment preventing the data transfer properly. Perhaps security settings? I had him turn off all firewalls temporarily but that did not work.
Would love to know if anyone has any suggestions on this?