Dedicated server Set controller rotation incorrect

Hey guys, I’m having an issue rotating my player controller with a lock on system when in a dedicated server environment. My pawns are set to use controller yaw so I update the controllers rotation. This works perfectly without multiplayer but online it’s not looking at the target at all. Any thoughts on why this might be the case?

Still trying to find a solution or this. Any assistance would be appreciated. This function is set to only run if it’s not a dedicated server. Which I think should be fine since the server should replicate the controllers rotation. The question is why it’s not rotating all the way.

I’m having the same issue. My Pitch and Yaw rotations are not matching what I am sending. The Roll appears to be correct, as does yours. But my Yaw especially is completely out of wack. I’ll let you know if I find a solution.