I’m trying to set up a server that runs some functionality that depends on rendered viewports. I know I can run a normal game instance as a listen server, but I was wondering if there’s any way to have the server target build that renders visuals, but otherwise everything else stays the same (no audio, etc). Is there any way to specify this the build file or some config file?
Also, where can I find documentation where it specifies what is being created on a dedicated server and what isn’t? I tried following a long path of function calls (related to rendering) to see their definitions but I never struck upon a !GEngine condition or similar.