Game in question: ARK Survival Evolved
I am a server manager wondering what the appropriate settings and rates would be to run a server at the most optimal settings to guarantee proper hit registration and client/server bandwidth / rates. I’ve come here for some answers as the developers of the game are very hands off in this regard and I cannot find any reliable information on the matter.
Bandwidth is 500 Down, 12 UP. It’s a small server so 12 up shouldn’t be an issue, and I would like to use as much as I can. I desire the highest tickrate possible and I understand there are some CPU considerations.
Relevant Specs:
Intel Core i7 8700k @5.1GHz
Intel 750 series 1.2TB PCIe SSD @3500 R & 1700 W
16GB RAM
Wired Connection,
Not used by any other processes or games, purely running this ARK server.
Currently, I’m using the following commands.
Within the Engine.ini
[/script/onlinesubsystemutils.ipnetdriver]
NetServerMaxTickRate=90
LanServerMaxtickRate=90
MaxClientRate=150000
MaxInternetClientRate=150000
Within Game.ini
[/script/engine.gamenetworkmanager]
TotalNetBandwidth=4800000
MaxDynamicBandwidth=2400000
If a solution should be found for this issue, I will be posting it to steam and crediting the appropriate people. Thank you for your consideration and possible assistance!
SIDE NOTE: RAW SOCKETS ARE ENABLED!