Dedicated Server Networking

Game in question: ARK Survival Evolved

I am a server manager wondering what the appropriate settings and rates would be to run a server at the most optimal settings to guarantee proper hit registration and client/server bandwidth / rates. I’ve come here for some answers as the developers of the game are very hands off in this regard and I cannot find any reliable information on the matter.

Bandwidth is 500 Down, 12 UP. It’s a small server so 12 up shouldn’t be an issue, and I would like to use as much as I can. I desire the highest tickrate possible and I understand there are some CPU considerations.

Relevant Specs:

Intel Core i7 8700k @5.1GHz

Intel 750 series 1.2TB PCIe SSD @3500 R & 1700 W

16GB RAM

Wired Connection,
Not used by any other processes or games, purely running this ARK server.

Currently, I’m using the following commands.

Within the Engine.ini

[/script/onlinesubsystemutils.ipnetdriver]

NetServerMaxTickRate=90

LanServerMaxtickRate=90

MaxClientRate=150000

MaxInternetClientRate=150000

Within Game.ini

[/script/engine.gamenetworkmanager]

TotalNetBandwidth=4800000

MaxDynamicBandwidth=2400000

If a solution should be found for this issue, I will be posting it to steam and crediting the appropriate people. Thank you for your consideration and possible assistance!

SIDE NOTE: RAW SOCKETS ARE ENABLED!