[Dedicated Server] Net Cull Distance change about each pawn.

I want the net cull distance to be different depending on the pawn.

For example, character A wants the network to run up to 100m (net cul distance 100000000) for character B, and up to 500m (net cul distance 2500000000) for character C. This is because while using a dedicated server, we have a separate client for admins.

Is there any special way to do this? I am afraid that it will be overloaded when there are many players to check in tick and return to dormancy.