Dedicated Server Do Not Recive Imputs from Clients.

I followed this guide step by step. Setting Up Dedicated Servers

When I open a client, it spawns in an entry map, then connects to the server map, but no one can move or move the camera, and they are completely frozen on the server map.

I tried it because in another project that I want to set up like a dedicated server, I have the same issue with the server as with netmode server listen. The server can move but clients cannot do it.

I saw like 50 YouTube videos where they simply create a new three-person game and set up the server as a listen server, and they can spawn a server and a client on the same map and both work, but I can’t do it.

Are you building a dedicated server or using pie? Are your clients connecting to server using an ip?