I just upgraded from 4.6 to 4.8 and I have the problem that Finish Condition Check was deprecated, and now I need to use PerformConditionCheck or PerformConditionCheckAI.
So after overloading the function I got stuck trying to find if the node I’m has succeeded, failed, aborted or was still in progress, so how I can find that out.
I don’t quite understand what the problem is, but you just need to do is to override PerformConditionCheck or PerformConditionCheckAI and the overridden function’s return node has the same role as FinishConditionCheck used to have.
Well the problem I have is that I have this blueprint:
The thing is that I won’t always succeed, time to time I will failed or abort for reasons. But still I want to know when does that happen because I want to take actions concerning that result. Which I hasn’t able to find under the new format.
You still get the Event Receive Execution Finish notification. Only some of overridable events have been changed to the “function” format, others remained in the familiar “event” format.