Decals on Oculus (Meta) Quest 2 working on left eye only

Hey,

I’m currently working on a VR project for the Oculus (Meta) Quest 2.

I created a simple test scene to check what features work in standalone mode on the Quest 2 and so far everything seems to work - except decals.
In the build APK version, the decals only work properly on the left eye, on the right eye they move around and flicker.

I already tried enabling Mobile HDR - didn’t solve the issue.
I tried disabling Instanced Stereo - didn’t solve the issue.

Is this a known limitation, or am I doing something wrong?

I captured a screenshot where you can see the issue.

This is an issue that I’ve been struggling with for a long time. ( the last couple months ). It is hard to find good information. I see the same thing on quest 3. Let me know if you’ve found some fruitful rabbit holes in your quest for truth. There was a thread on the meta developer page about device profiling. Hopefully there is a configuration that can make the editor more faithfully represent the limitations of the Quest hardware. That’s the ideal situation.