So made a decals spawn when the projectile hits the wall, and I know that the .jpg used for the decal has a transparent background, but when I hit the wall, the decal always has a white background. How can I fix this?
Thanks, K_T
Hi Kitten_Taco,
We noticed that this is a duplicate post of this question: Decals Background Not Transparent - Rendering - Unreal Engine Forums
We will be closing this post in order to focus the discussion in one place.
Thanks,
TJ