Decal shows up as green square on first spawn only, is it a bug?

Hello,

I’m on UE5 (and I’m a complete beginner). I’m not sure if the issue will fix itself once I bake the project but on the first spawn of a decal, it is replaced by the default green square. It doesn’t happen again in the subsequent spawns. Is this a bug I should aim to fix or is it normal? Is it just a loading issue that could be solved by pre loading the assets?
Here are screenshots of the green square in question, the same spawning animation working properly (without the green square), and the nodes I use to spawn it inside of my Anim BP.

Thank you.



Hey @Lynia84!

It SHOULD be fixed in your build. You can always give it a try!

But things like this are usually fixed in build due to shaders etc getting loaded on launch! :slight_smile:

you should replace the default texture of your master material. black with 0 alpha.

Thank you both I will try that !