Decal not rendering on glass

Could you please explain in more detail?
I have tried to follow your methods and it does not make sense when I follow along.

  • “Note 1. Engine Just Modify the Masked For Decals Which They Have Opacity Above " 0.4 " … (Care About That)”

Do you mean on the objects material or the decals material? Because I thought a decals material had to be Deferred decal?

  • “Note 3 : :point_right: You Have To Go Edit > Project Setting > Rendering > Anti-Aliasing Method To MSAA ( For Working Opacity Mask Between 0 and 1”

Changeing that did not appear to do anything to my scene.

If you could pretty please list out the exact steps I would greatly appreciate it. My apologies its just not making sense the way it is worded to me currently.