ok so i am having trouble with decal since it’s not covering the entire surface of my mesh as you see bellow
i have posted a question on the answerhub but it seems no one knows anything so please if anyone has any idea i would be greatful
the info i put in the answerhub thread:
ok so i have purchased the Top down sci-fi and i wanted to turn it into a horror type game so i started using blood decals the only problem is that the decal only covers the metal parts of the mesh surface. i know for a fact that the problem isn’t the mesh since when i used a black material on it the decal would cover the whole surface so it has something to do with the material
i am guessing the material of the mesh has several layers and the decal is covering one underneath please help i have been playing around with the material attributes and currently i have had no luck i even only connected the base color but that didn’t help also the meshes have two uv channels if that has to do with anything i would appreciate help alot! thanks!
i have attached two picture showing the problem as you can see the blood covers the metal part of the surface but not the surrounding panels!