There is no option for changing the decal material in the DecalActor’s Details panel.
@TruongBui Thank you for your report! We would like to look into this further, would you be able to submit a bug report using the form available here? Fortnite Creative
For more information, such as how to get the reference ID, please check out the article here: https://create.fortnite.com/news/using-the-creative-and-uefn-bug-reporting-form
Done! I hope this will be fixed soon.
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there is a workaround for this that we’ve found. If you make a material for your texture, just make the material domain a deferred decal and make the blend mode translucent. Then, you should be able to just throw it on the world from the content drawer.
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