Debugging Unreal Game

When i created a UE5.5.1 project, these plugins were already present, therefore, I didn’t remove them. Also, these plugin are included in the UE runtime. according to the documentation regarding plugin discovery, all directories under Plugins are searched. I think this is not working for me when i compiled a standalone game for debugging. below is what i found in the forums.

I’m going to DL 5.5.1 source and compile it for debugging with the recommended code change.

not sure what else i can do at this point.