debugging joining game mid session in pie

I want to debug (like a civilized human being) player joining a match already going on for a while. I want to have debugger and editor tools to help. So far I’ve been launching server and clients as editor instances from a bat file, using prints and debug draws for debugging, wasting time like a filthy cave man.

I want to launch server and clients from pie. I want to either disconnect and reconnect in one of client windows or add a new one.
The closest I’ve come is CreateDebugPlayer command but it adds one… in split screen! :face_with_thermometer:
How do you guys do it?

well, guess what