Sounds like it might be easier with a mesh, widget component or particle system.
Also be aware that the debug stuff doesn’t work in a packaged build.
I think it is possible to get it working, but I don’t think it’s officially supported.
Sounds like it might be easier with a mesh, widget component or particle system.
Also be aware that the debug stuff doesn’t work in a packaged build.
I think it is possible to get it working, but I don’t think it’s officially supported.