Dear Epic, Please Update Marketplace Products

The fact that you were assigned to overlook this process and the fact that you actively admit the problems present here are already huge steps compared to what happened (is happening) with the Unreal Tournament project (and I’ve pointed this out to at least one other member of the UE4 team, in private, a while ago). I can only hope you (as a company) are wise enough to learn from the massive failure of the UT team regarding community relationships and finally manage to put the company on the same ascending path that it went on in 2014, after making the source public and switching to the royalty model.