Hey everyone, wanted to let you know about a new RTS/MOBA we’re developing called Deadhold. We’re rapidly developing this in Unreal 4 and having a blast doing it. Everyone on the team is an experienced Unreal Engine developer (worked on games like Borderlands 1 and 2, Frontlines, Homefront, and others) as well as having made Myth 3 and come from the old Bungie community. Our intent is to give you something new, it’s a new RTS for today, and we pay attention to the roots of classic RTS gaming.
We’re early in development, but here’s our intro video, with links to more videos to see:
We are completely functional in Unreal 4. Our first Multiplayer playtest video will be posted this Friday, we’re building almost all of our gameplay with blueprints, and as I said before we’re moving very fast towards a playable beta. Hope you guys love it as much as we do, thanks!