Weekly Update 7
So we didn’t update last week, because we have been busy with our first big area in the game, a town. We won’t be updating weekly, but bi-weekly now, because we are still learning the new PBR workflow, still designing the town, and still modeling the town. There is a lot to be done, including textures, which will be hand sculpted in ZBrush, as opposed to photo source. It may be a while before I post any major updates, considering the amount of work we have left before its showable. But I will post small prop updates, etc, every 2 weeks, to show people what we are up to.
This week our programmer made advances in our inventory system and storage system, which allows containers in game. He also set up a blueprint so we can select any container and assign an inventory to it, including how much that container can hold, etc.
I have been modeling a gas station for the town, and have been working on a gas pump, and gas station canopy. These are still WIP, as I have yet to decide on a name for the station, plus some other small details that need done.
The forums won’t let me post images for some reason, I keep getting a “this is not a valid image file” error, so here are links to the pictures.