.dds file (cubemap) made in Photoshop not working in Unreal? What settings should I use to fix this?

Hi, I installed the Nvidia .dds plugin for Photoshop and whenever I try to import the .dds file into Unreal I get an error message that says it’s not the proper format? How can I create a .dds cubemap that can be imported?

I’m getting the same error. Were you able to figure this out?

Yes, I followed this video:

You have to set it to:

- ARGB 32 bpp | unsigned
-No mipmaps