Day Sequence Plugin (Packaging solution ?)

Hey everyone,

I recently integrated Day Sequence into my project, and everything works perfectly in the editor. However, once the game is packaged, nothing works anymore. For example, after packaging, I’m at sunrise at 6 AM, but the day doesn’t progress. Yet, in the editor, the automatic day/night cycle works just fine.

I tried adding the plugin folders to the packaging settings, as well as some sequencers, but nothing changed. I also noticed that many people on the forums are experiencing the same issue, but no clear solution has been provided:

:link: Why plugin does not work in packaged project?
:link: Why sequence is not playing in packaged project?

If anyone has a solution, I’d really appreciate it! Thanks a lot :blush:

I just noticed that once packaged, I get stuck, I think, on frame -001 of the sequencer DS_24hr. That’s exactly where time freezes in-game

Im looking in to this as well, but havent been able to find a fix😮‍💨

I am having tha same problem!
I created some key points in the main sequence and after packaging and play, they are executed and changed normally. Only the “circle” of the sun and light do not move, the rest moves and progresses normally.

We’re all in the same boat, it’s a shame we can’t use this plugin in a packed project. Let’s wait for the devs’ feedback