Summary
Having more than one Day Sequence device on an island makes them combine even when disabled.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Place at least two Day Sequence Devices with different settings (e.g. Day and Night).
Expected Result
Only one Day Sequence Device is active when the player wishes or when enabled by a device.
Observed Result
All Day Sequence Devices are enabled and combine with each other, with no way for the user to fix.
Platform(s)
PC
Video
Additional Notes
Note that all Day Sequence Devices on this island shown in the video are set to “Enabled During Phase: None”, and can only be activated by a Trigger (as shown by the HUD Message Device).
Also, after testing a bit more, I discovered that even when there’s only one Day Sequence Device on an island set to “Enabled During Phase: None”, the device will completely ignore this setting and enable it anyway. It only gets disabled via a signal from another device in-game (e.g. Trigger or Button).
I’m also not sure if this is only a bug in Creative, or if it exists in UEFN as well.