Day Sequence Device - blending option 'Time' doesn't work

Summary

Blending option “Time” doesn’t work. It behaves the same as the “Distance” option. Additionally, all user functions (Enable, Disable, Fade In, Fade Out) are non-functional.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Day Sequence Device:

  • Use trigger volume
  • Change blending option to “Time”

Expected Result

  • Weight should smoothly blend from 0.0 to 1.0 based on when the blend target last crossed the volume boundary.
  • Blend-in rate should follow the “Fade Speed” value.

Observed Result

  • Weight blends in based on “Blend Distance” value.
  • “Fade Speed” option is greyed out (not possible to edit).

Platform(s)

All

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Additional Notes

  • All user functions on Day Sequence Device (Enable, Disable, Fade In, Fade Out) do not work.

FORT-954601 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.