Summary
Blending option “Time” doesn’t work. It behaves the same as the “Distance” option. Additionally, all user functions (Enable, Disable, Fade In, Fade Out) are non-functional.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Day Sequence Device:
- Use trigger volume
- Change blending option to “Time”
Expected Result
- Weight should smoothly blend from 0.0 to 1.0 based on when the blend target last crossed the volume boundary.
- Blend-in rate should follow the “Fade Speed” value.
Observed Result
- Weight blends in based on “Blend Distance” value.
- “Fade Speed” option is greyed out (not possible to edit).
Platform(s)
All
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Additional Notes
- All user functions on Day Sequence Device (Enable, Disable, Fade In, Fade Out) do not work.