I’m trying to create a sky that will be solid colors instead of the default gradient, but whilst doing so, my day and night cycle interferes with it and won’t allow me to keep it at a solid color. It just reverts it back to a gradient. Here is the bp in my day and night cycle.
The “Sun” variable is referencing a directional light and the “Skydome” variable is referencing the sky sphere. When I delete the node “Update Sun Direction”, it goes back to a solid sky color, but when the sun rotates, the sky is supposed to change color, but it doesn’t. When I don’t delete that node, the colors change fine, but it’s a gradient again, so something within this function is causing the gradient to come about. If anyone can shed some light on this, I would greatly appreciate it!