Data Layer object destruction broken and invisible collision issues

Summary

Since the Update 37.10 when Unloading and then Loading Data Layers, some props stay invisible and now cause weird Invisible Collision hitching or are visible but have no collision anymore.

This can also happen when some objects in the data layer get destroyed by players. Instead of the usual animation the object plays no destruction animation, turns invisible and also collision stays even if its invisible

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Connect a data layer to a lot of props, unload and load these props, after a few unload / loads some props stay “unloaded” but now have invisible collisions and some loaded props now stop having the destruction animation and also stay invisible

Expected Result

Normal Load / Unloading of Data layers, no props to stay “unloaded” / Invisible and cause weird Invisible Collision hitching.

Observed Result

Some props in the data layer stay “unloaded” and cause weird Invisible Collision issues and some loaded props now stop having the destruction animation and also stay invisible

Platform(s)

all

Island Code

3304-3441-2030

Video

Video showing the loaded props that now have issues with destruction animation and leave invisible collision:

Additional Notes

This bugreport also mentioned this but was closed due to not being able to reproduce the issue again, but probably very related and is still happening in the current version to me

FORT-977692 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

Its happening very regularly in the provided map code as the game is basically about destroying props and the zones reload very frequently. What I already found out is it is mostly the same props and buildings in a certain data layer that break all the time while others are never breaking in the data layer.

If needed i can try to find a broken lobby and collect more video footage or send logs

I can confirm issues. In our map when we unload a data layer and reload to reset a zone after a fight NONE of the actors appear. They are invisible, but the collision is partially there. This is GAME BREAKING for us. CRITICAL.

Solution for us was to delete The LOAD level sequence and recreate them. It appears sequences created before 37.00 are not happy with new version.