Data Assets not being found, unless the path of the assets is set in "additional asset directories to cook"

Hi, I have a bunch of data assets that I want to use in my game. They are found when playing from the editor. They only work when I add their paths to the additional asset directory to cook in project settings, for packaging. However, if I want to launch the game from right clicking the .UPROJECT file and clicking launch game, the assets are never found.

Q1: How can I have the data assets work when launching from UPROJECT?
Q2: How can I have the data assets work without having to add the paths to additional asset directories to cook?

Are the data asset types listed as rules in your asset manager settings? If not, they won’t be automatically loaded.

Thank you, that is exactly what I needed to do

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