Hi everyone,
I have been trying for a while to fix the navigation in my model (Revit - Twinmotion - UE 5.1), I asked few times but no answer, I hope this community can help me.
I have imported in visual data prep, everything is set, I set collision on static meshes (set complex collision as simple).
photos below showing the collision, player collision and navigation path, and still I cannot teleport in the VR Preiew.
I can see the arc but it peneterates the ground, how to fix this please