DZV is an easy and fast way to show off you models powered by the Unreal Engine 4.
Inspired by the Marmoset Toolbag and the Showcase Blueprint from Osman Tsjardiwal.
With the power of updating models and texture on the fly (while in play mode), this is the perfect Viewer to present you models in the UnrealEngine at real time.
Features:
-HDR Images + Custom support
-Realtime Reflections and IBL
-Severl Background controls
-FOV and PostProcess options
-Numerous Material presets
-Multi-Material support for single Meshes
-Easy texture assigning
-Custom Wireframe color
-Wireframe for material IDs
-Light options (Directional/Spotlight Color and Intensity)
-Turntable animations (Sky, Mesh, Camera, Light)
-Mesh focus System
-Shortcuts for view modes
-Stylish channel view
-Mouse Sensibility options
all core Features a realized with Blueprints.
(the GetMeshes feature is a Plugin)
Big thanks to Erich Graham who made the plugin for the GetMeshes/DZV Plugin.
to clear some things up, this viewer is not only for presentational purposes. it is also to get you models and textures into the game engine fast and work and with the engine side by side with maya, max and photoshop.
as far as i can see has the Showcase Viewer a much better UI than my viewer but i implemented a tone of feature into the DZV, and almost all features can be accessed with hotkeys…
i dont want to see my viewer is better or so, but both will have its pro and cons.