I’m working on a plugin called Darker Nodes to make the Unreal Editor more modern and easier to read at. I felt that it has too much shadow, gradient, gloss, 3D icons, and I didn’t like much the inverted colored checkboxes and textfields. So I made a flat design to reduce the mental load of seeing all these different elements.
There are different amounts of luminosity:
- Dark which is kinda like the default style
- Darker which is a bit darker (that’s my favorite)
- Darkest which is basically black
And for each luminosity level, there are some temperature variation:
- Normal, which is plain grey
- Warm, which is a bit orangish
- Cool, which is a bit blueish
I also changed a bunch of icons that I made for this plugin.
WARNING: You’ll notice that a few icons or text are black on a dark background. I actually can’t do anything about these, as Epic has hard-coded their black color, and I don’t think people want to recompile the whole engine at each new release ^^’…
WARNING: The plugin to have 45° angles wire on blueprints is actually my other plugin: Electronic Nodes. It won’t be included, I just happen to have it activated while I took the screen.
Hope you’ll like it! If you have any suggestion or ideas, do not hesitate
Note: it’s still a WIP, it’s just that I need the forum link to add it in the description of the plugin.