Just a color in the color picker. The bottom 2 images are the color I choose in the color picker and the one the arrow is pointing to it the preview of the color I choose in the Constant3Vector which is input into the materials Emissive Color. I also divided the color through 1 to get a 0-1 color like to have a non-glowing emissive. I also have the same issue with any color anywhere. In c++ I read the color from a curve and print it out, the color values are correctly printed out but the one that is displayed is brighter.