Objects I placed in my map seems very dark for some reason.
I’m trying to get a bright chrome material, the setup is fairly simple I don’t know where I went wrong.
This is my material node
I suspect that the problem is coming from diffuse since I set the Roughness to 0.1 so it’s very close to chrome material and metalic value to 1.
However I’m certain that my diffuse color is bright enough and for the purpose of test I’ve tried to brighten it up by 16 times but the outcome still doesn’t look right at all.
How can I get a bright chrome material in UE4?