jarnosrt8
(Mediagenio)
September 22, 2019, 7:50am
1
hey folks, I always worked the same material for vegetation without problems in previous versions. My material is composed like this:
Material Domain: Surface
Blend Mode: Masked
Decal Blend Mode: Translucent
Shading Model: Two sided foliage
Two Sided = true
Is there any problem with this setting in 4.23?
John_Har
(John_Har)
September 22, 2019, 9:28am
2
Maybe it’s not a material issue, have you changed something on the mesh? Are the mesh normals and smoothing groups set up properly?
most likely a distance field issue. they did update something with that too if I remember the release notes correctly.
jarnosrt8
(Mediagenio)
September 22, 2019, 6:38pm
4
I didn’t really change anything in mesh or material. I only opened the project made with 4.22.3 version in 4.23 and converted it, and foliage’s backfaces turned black…