Looks very useful for sure, I’ll be picking this up later on. The only “weird” part is that the project that needs these hats will have the folder for many other “unused” hats, perhaps that’s not a bad thing.
cool collection and the customization is pretty great. just bought it, keep it up!
Some more ideas for you maybe… like police, fireman, swat/tactical hat (the one with the goggles/sunglasses attached), karate kid style head band tied with danglies at the back, toque (kinda like the beanie but with fold up at the bottom and a pom pom along the top.
I havent checked, but is the logo on the hat removeable? Is it a separate item in the material or a parameter that can be hidden or replaced with an image of choice?
Thanks.
The logo on the hat can be replace with any image it is a separate material from the main hat, so if you want to remove it you can by unchecking the use image box in the martial instance.
also I will be adding the attachment system into pack 1 when I release pack 2
I know you’re releasing these in packs, but are the attachments included in both packs equally? Like if I only want pack one or only pack two… I’ll have access to all attachments either way yea?
yea, I will be adding the same attachments to both packs unless it is a custom attachment just for a particular hat. So i will be holding off submitting pack 2 until pack 1 works with the attachments.
Im also setting it up so you can load in custom hats from other packs and custom props as attachments, so you can use stuff like Kelheor/Ruslan’s hat pack with my attach system
goggles: standard aviation goggles as well as night vision goggles(rotatable goggle portion so that user can set rotation when its “worn” vs “put up”), feather, shark fin, viking horns, “road warrior” spikes
Maybe when you’re done these two packs you could do a hair pack that works standalone or with these hats and or attachments. Changeable hair would be cool.
I may not add any eye wear as attachments to this pack but I am considering making a pack of just eye ware.
But with the latest addition to the attachment system you can use any prop now as an attachment. including other hats
Also adding a bunch more masks to the materials to get even more verity