Summary
DamagedEvent on prop_manipulator doesn’t work for props spawned during runtime with SpawnProp in verse
Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Use
PropManipulator.DamagedEvent.Subscribe(X)in your onbegin - Spawn a creative_prop_asset with SpawnProp()
- Shoot it in game and you will see X function won’t be triggered
This is also happening with HarvestingEvent().
Expected Result
DamagedEvent to be triggered
Observed Result
DamagedEvent is not triggered
Platform(s)
PC
Additional Notes
I’ve searched this on discord and it appears to be happening for months if not years now, please we need a fix for this