Summary
Damage Volumes don’t Work with Creatures & manager setting the creatures health to 20 and the damage volume to 80 the damage volume will do 10 damage to the creature instead of the intended value
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Place down creature manager and Spawner set the creature health to 20 (can be any creature) set the damage volume to damage over time then set it to only effect creatures then set the damage to 80 make the creatures walk in it
Expected Result
The creatures to take the intended damage from the damage volume but it doesn’t and only damages them at a random value depending on the creature’s health
Observed Result
The text box above
Platform(s)
PlayStation 5
Xbox Series X