Summary
Damage() function with damage_args works ONLY if Instigator is set to false, or game_action_instigator created from a player or Guard - and Guard must be spawned by GUARD SPAWNER DEVICE otherwise it won’t work.
Any kind of NPC from NPC spawner device, Wildlife spawner device, Creature spawner device don’t work.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Create verse device that will save spawned NPC’s Agent
- Use any kind of Event to fire .Damage() at player with NPC as Instigator
Expected Result
Player must receive damage
Observed Result
Damage() dont work
Platform(s)
PC