Summary
The Damage Amplifier Damage Amplifier Powerup doesn’t affect the following items:
• Ballistic Shield’s shield bash
• Dragon Breath Sniper Rifle’s fire it produces
• Lawless Stink Rifle’s stink cloud
• Primal Stink Bow’s stink cloud
• Junk Rift
• Vehicle Mod: Cow Catcher’s damage it does when it is being placed
• Ballistic’s Fire Grenade
• Repair Torch
• Wildwasp Jar’s after first hit attacks
• Business Turret
• Bottle Rockets (both the normal hit and the fire it produces)
• Air Strike
• Storm Flip
• Remote Explosives
• Ceiling Zapper
• Wall Dynamo
• Full Damage Rail
• Half Damage Rail
• Poison Dart Trap
• Damage Trap
• Fire Trap
• Cozy Campfire’s fire burning effect
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Grab any of the items listed above.
- Grab the Damage Amplifier Powerup.
- Make the Damage Amplifier Powerup’s Damage Multiplier setting to be anything but 1.
- Grab any device that spawns a damageable AI or spawn in a test player.
- Start the game
- Grab the Damage Amplifier Powerup to get your damage multiplied.
- Use the item that you chose from the list on the AI or test player and see that it doesn’t change its damage
Expected Result
All attacks listed in summary get their damage multiplied correctly.
Observed Result
All attacks listed in summary don’t change at all.
Platform(s)
PS5, Xbox One, Switch, PC
Additional Notes
To help out with the Repair Torch, whatever damage it does to Spires is multiplied, but the damage it does to players is not.