Hi. Im trying to make a different looking thruster particle animation like they used to do in some older games. It would be 1 wide but short cylinder with flame texture on it and after time it would transform into a thinner and longer cylinder like in this picture http://i.imgur.com/X5ugzlM.png
I think it looks pretty cool but I dont know how to do this in cascade or is it even possible. How should I progress in order to get this done? Any help appreciated.