Cylinder detailed with loop cuts flickers a lot from a distance (Moiré pattern), but looks good when close. Any fix?

Just got it a 100% fixed. It will be a game, so I need performance. I changed settings to:

  • Forward Shading
  • MSAA

Keeping it here for others that in the future may stumble upon the same problem. (Why can’t I mark this reply as the topic’s solution?).

Source of the solution: